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Interactive Graphics & GLSL Tools

Coursework exploring interactive computer graphics and real-time rendering. Focus areas include GLSL shader authoring and pipeline management, practical texture handling and mapping, and keyframe-based animation/interpolation. Demos demonstrate shader-driven rendering techniques, texture usage, and animation timing used in classroom and project assignments.

C++OpenGLGLSLGLEW/GLUTShadersGraphics

Gallery

Demo video (720p): GLSL shader demo showing real‑time procedural effects and texture mapping.
Demo video (720p): Interactive graphics tool demonstrating shader-driven rendering and animation timing.