About / Ryan Doering
The person behind
the projects.
I’m a software engineer who enjoys understanding how things work, building something useful, and getting outside along the way.
Background
From the kernel
to the interface.
My computer science background at Oregon State University spans full-stack applications, cloud services, and systems programming. I like working across those layers: figuring out how data moves, where something breaks, and how to make it easier to maintain.
For my senior capstone, I contributed to an AI-assisted e-commerce automation platform, helping build backend services and validation workflows. That work reinforced my interest in dependable software and the tools that help people build it.

A few recurring interests
What keeps me curious.
Systems & infrastructure
REST APIs, kernel experiments, and repeatable cloud deployments. My Minecraft server project brings Terraform, Ansible, and Docker together.
Games & creative tools
I build Terraria mods and tools through Uncanny Abyss Interactive, exploring world regeneration, NPC creation, and the systems behind them.
Life outside the screen
I grew up in Central Oregon. Hiking, skiing, and time in the mountains are a big part of my life. I also follow MMA and enjoy training.
Outside the editor
A few snapshots.
